The first story details of God of War Ragnarok have been accidentally revealed, confirming that the game will feature all nine realms of Norse mythology.
The PlayStation Store description of God of War Ragnarok was recently updated, giving us our best look yet at the plot of the upcoming sequel. While it’s short, it goes beyond the even shorter announcement trailer released recently (thanks, The Gamer (opens in new tab)).
“Fimbulwinter is in full swing”, the description (opens in new tab)is reading. Kratos and Atreus must travel to each of the Nine Realms in search of answers as Asgardian forces prepare for a prophesied battle that will end the world.
Along the way, they will explore stunning, mythical landscapes and encounter terrifying enemies in the form of Norse gods and monsters. The threat of Ragnarok draws ever closer. Kratos and Atreus must choose between their own safety and the safety of the rich.”
Elsewhere, the description suggests that Ragnarok will pick up the main storyline left handing in the first. We will help Atreus as he “seeks knowledge to help him understand the prophecy of ‘Loki’ and establish his role in Ragnarok”.
It sounds like there will be plenty of father-son time too, as “Kratos must decide whether to be shackled by the fear of repeating his mistakes or break free from his past to be the father Atreus needs”.
It sounds like Ragnarok is taking things up a notch. God of War contains only six of the nine Norse realms, and a handful of those are small challenge areas rather than fully explorable worlds.
Midgard, the mortal realm, serves as the game’s main explorable region. Alfheim, the home of the light and dark elves, is the second zone you enter. Muspelheim, the realm of fire, contains a series of arena challenges; while Niflheim includes the Mist Echoes labyrinth. You also promptly escape from Helheim, the Norse afterlife for those who die dishonorably; and visit Jotunheim in the final moments of the game.
It looks like God of War Ragnarok will complete the set. The last three realms are Asgard, Vanaheim, and Svartalfheim. Chief among these is Asgard – the home of the Aesir gods and the seat of power in Norse mythology. In many ways it is the largest and central realm of all, where the most famous Aesir gods live.
It is divided into several regions of its own. Valhalla is ruled by Odin, so we could enter the golden hall. Bilskírnir, meanwhile, serves as the seat of Thor, who has already been confirmed to appear in the game.
Vanaheim is also important. It is the homeland of the Vanir gods, a wizarding troop of gods who were once at war with the Aesir. Freya – who is set up to be Ragnarok’s main antagonist – is theirs. According to God of War lore, she was cursed by Odin to prevent her from leaving Midgard, but we could spend quite a bit of time in Vanaheim given its importance in the Aesir-Vanir conflict.
Finally, Svartalfheim is the homeland of the dwarves. Though it was little mentioned in the first game, Brok and Sindri – the two dwarf blacksmiths who help you – return in this next installment. Maybe they’ll let us in.
There are still many questions, including how many of these realms we will see. It’s likely we’ll explore a new area of Midgard and maybe even return to Kratos’ forest house. Let’s hope we can dive into Muspelheim and Niflheim more than was allowed in the first game.